Education

Experience

343 Industries | Microsoft - Technical UX Designer II

December 2021 - Present

  • Design, spec, prototype, implement, iterate, and polish final on-screen experiences.
  • Collaborate with Designers, Engineers, and Artists to align and create features.
  • Represent users of all types by creating experiences that are accessible to everyone.

343 Industries | Microsoft - Producer/Producer II

January 2018 - November 2021

  • As the lead UX/UI Producer on Halo Infinite, I lead the team in organizing the work for the Front-end and gameplay HUD for Halo Infinite. I worked with Artists, Designers, and Engineers to drive the production schedule and day-to-day development.

Xbox | Microsoft - Program Manager | Intern

May 2017 - September 2017

  • Owned and drove the development of a new idle screen for Xbox and leverage it to re-engage users. This included managing the response to user feedback and iterating on the design.

Victor Ops - Software Engineering | Intern

October 2015 - February 2016

    Zayo - Software Engineering | Intern

    June 2015 - August 2015